#ifndef GAME_H
#define GAME_H

#include "GameResources.h"
#include "GameStateManager.h"

class Game 
{
private:
	GameResources *game_resources;
	GameStateManager *state_manager;
	
public:
	Game(bool pod_control, bool pod_config_file) ;
	~Game() ;
	void start() ;
} ;

#endif
